Kagura Nikon wrote:Little Dragon Khamez wrote:Illest Insurrectionist wrote:"according to the OP, they will all be raised to that level, so thre new Apoc will be ~240 mill isk. "
No where in the original post does it say that. No where. The new Apoc will be around 170-175 with mineral prices set to decrease and a pre-patch apocs not evaporating.
I've never known an ingame change that has done anything other than raise mineral costs, I cannot see any reason as to why they will come down. The inflation is here to stay.
Really? YOu were not here when they introduced drone regions and mineral prices droped to 1/5th of their previous prices within 2 months?
Also when they nerfed insurance fraud, that droped the consumption of minrals so massively that the price droped about 30%.
The thigns that made the price go up were, L4 loot MASSIVE nerf and the large attack on BOT miners.
I agree with you on the whole botting thing, for the record I was here when the drone regions were introduced and the loot was nerfed, so perhaps I should have clarified that I was speaking of recent changes. but it's hard to type on a ****** smartphone keyboard so I kept it brief. The laptop is out today though so I in order to defend my point... The whole reason why the ships are going up in price is because CCP are increasing the amounts of minerals they require for production, as mentioned in their own dev posts they could have lowered them or even averaged them across all 3 vessels per battleship line but they didn't do so because it would have been recessionary... Ergo CCP do not want mineral costs to drop as they don't want a recession in eve. That's why I think that the coming changes to the game will be structured in a way that supports the economy and keeps the prices of items inflating.
Now I personally think that inflation is a bad thing and that if we had serious drops in prices and the economy became deflationary that would be a good thing as ships and modules would cost less and players might be more willing to risk them in pvp or exploratory actions like mining in low/null or wh space.
Personally I take great exception at high levels of dev interference in a supposedly 'player driven economy' as touted in the advertising if prices drop or rise due to player activity I'm all for it.